Previous Posts
- Final phong output..
- Finally some Phong shading :)
- Refreshing memory... diffuse light (red book)
- DOT product... i keep forgetting it :(
- Problems with normals... sucks
- Scanline and flat shading
- Phong Shading.... from the net
- Hidden surface removal using software z-buffer (de...
- Colors are randomly added for each triangle. As yo...
- A box revolving in some axis.. software rendered u...
1 Comments:
At 12:32 PM, Naved said…
Hey Roman,
Will it be possible for you to upload the codes (with brief explanations like tutorials, if you have time of course) of these projects? I am a game programming enthusiast and I think these projects will allow me to understand the advanced graphics works. This is great stuff.
Thanks in advance.
-Naved (yes, your facebook buddy)
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